✦ PUMPWARFARE$PWAR / ALPHA 0.14
● CONNECTING
$PWAR // TOP-DOWN PVP ARENA ALPHA BUILD 0.7

PUMP
WARFARE

20 PLAYERS. 5 MINUTES. ONE WINNER.

The ultimate degen deathmatch. Enter the arena, outfrag your rivals, and fight for the top spot. Five one-shot battlegrounds. Every round counts.

NO SIGN-UP ✳ NO WALLET CONNECTION ✳ PURE CHAOS
05ONE-SHOT ROOMS
20PLAYERS PER ROOM
05:00DEATHMATCH TIMER
01CHAMPION PER ROOM
// THE CHAMPION'S CUT

YOUR KILLS.
YOUR LEGACY.

Finish first in your room. The planned reward model allocates a share of the coin's creator fees to the verified room champion.

PLANNED WINNER REWARD
20%
OF THE ALLOCATED CREATOR FEES
PRIZE CLAIM REQUIREMENTHOLD AT LEAST 0.1% OF TOTAL $PWAR SUPPLYOnly a room winner who proves ownership of an eligible Solana wallet at the time of claiming can qualify for a reward. Playing and winning do not require holding tokens. Automatic checks and SOL payouts are not active yet.

Proposed reward per eligible room winner. To claim any reward, the winning player must hold at least 0.1% of the total $PWAR token supply in a wallet they own at the time of the claim. Eligibility requires wallet ownership and on-chain token balance verification, plus available funds, payout accounting, and applicable rules. Real payouts are not enabled in this prototype.

01DROP IN

Enter your nickname and an optional public Solana address. Never provide private keys.

02WIN THE ROOM

Battle up to 19 opponents for five minutes. The player with the most verified kills wins.

03CLAIM ELIGIBILITY

Only a room champion holding at least 0.1% of the total $PWAR supply in their verified wallet at claim time may qualify for a reward. Winning alone does not guarantee payment. Claims and SOL distribution are not enabled yet.

REWARD ELIGIBILITY: MINIMUM 0.1% OF TOTAL $PWAR SUPPLY IN A VERIFIED WINNER-OWNED WALLET AT CLAIM TIME. WINNING WITHOUT THIS HOLDING DOES NOT QUALIFY FOR A PRIZE. HOLDINGS ARE NOT VERIFIED BY THE CURRENT SITE.
⚠ REWARD MODEL IN DEVELOPMENT — NOT A GUARANTEED PAYMENT, YIELD, OR ACTIVE CLAIM. CREATOR FEES ARE NOT THE SAME AS TOTAL TRADING FEES.
// HOW YOU PLAY

BUILT FOR THE FRAG.

⌖

TOP-DOWN MAYHEM

Player-follow camera, quick movement, precise mouse aim, and rapid respawns, shield on respawn and dodge rolls.

▦

FIVE LASTING BATTLES

Each room runs only once. When the match finishes, its winner becomes part of the archive.

♛

HALL OF CHAMPIONS

Click a finished room to reveal its winner, kill count, and submitted reward address.

READY TO FRAG?
ENTER THE BATTLEFIELD 01 / PLAYER SETUP
// IN-GAME LOOKTRENCH WARRIORActual Canvas character model · weapon equipped

Reward claim rule: the winner must hold at least 0.1% of total $PWAR supply in a verified wallet at claim time. This demo does not check holdings or transfer SOL.

MATCHMAKING 02 / QUEUE

SEARCHING FOR AN ARENA

Connecting you to an available room...

ROOM #01WAITING
01:30
👁 SPECTATOR MODE — You are watching, not participating

WAITING FOR PLAYERS

Move with WASD · Aim with mouse · Hold click to shoot

WASD — move · Mouse — aim · Hold left click — fire · Space — dodge roll (4.2s cooldown) · +35 shield after respawn · Respawn in 3 seconds.

MATCH COMPLETED 03 / RESULTS

ROUND COMPLETE

SOL fee rewards disabled in this demo. Match results are for gameplay testing only.

This arena is now permanently closed. Check its winner in the room list below.

Your nickname, skin and reward address stay saved for this session. No page refresh needed.

🌐 GLOBAL LEADERBOARD ALL FINISHED MATCHES · PERSISTENT STATS
No completed games yet.
🏆 HALL OF FAME CHAMPIONS ACROSS SESSIONS
No champions yet.
ARENA HISTORY 5 ONE-SHOT ROOMS · CLICK A FINISHED ROOM TO VIEW RESULTS